7a
#include
#include
#define MAX_SIZE 5
int queue[MAX_SIZE];
int front = -1;
int rear = -1;
int isEmpty() {
return front == -1;
}
int isFull() {
return rear == MAX_SIZE - 1;
}
void enqueue(int data) {
if (isFull()) {
printf("Queue Full.\n");
return;
}
if (isEmpty()) {
front = 0;
}
queue[++rear] = data;
}
int dequeue() {
if (isEmpty()) {
printf("Queue Empty.\n");
return -1;
}
int data = queue[front];
if (front == rear) {
front = -1;
rear = -1;
} else {
front++;
}
return data;
}
int peek() {
if (isEmpty()) {
printf("Queue Empty.\n");
return -1;
}
return queue[front];
}
int main() {
enqueue(10);
enqueue(20);
enqueue(30);
enqueue(40);
enqueue(50);
if (isFull()) printf("Is Full.\n");
enqueue(60);
printf("Front: %d\n", peek());
printf("Dequeued: %d\n", dequeue());
printf("Dequeued: %d\n", dequeue());
printf("Front: %d\n", peek());
if (!isEmpty()) printf("Not Empty.\n");
return 0;
}
7b
#include
#include
struct Node {
int data;
struct Node* next;
};
struct Node* front = NULL;
struct Node* rear = NULL;
int isEmpty() {
return front == NULL;
}
void enqueue(int data) {
struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
if (newNode == NULL) return;
newNode->data = data;
newNode->next = NULL;
if (isEmpty()) {
front = newNode;
rear = newNode;
} else {
rear->next = newNode;
rear = newNode;
}
}
int dequeue() {
if (isEmpty()) {
printf("Queue Empty.\n");
return -1;
}
struct Node* temp = front;
int data = temp->data;
front = front->next;
if (front == NULL) {
rear = NULL;
}
free(temp);
return data;
}
int peek() {
if (isEmpty()) {
printf("Queue Empty.\n");
return -1;
}
return front->data;
}
int main() {
enqueue(100);
enqueue(200);
enqueue(300);
printf("Front: %d\n", peek());
printf("Dequeued: %d\n", dequeue());
printf("Dequeued: %d\n", dequeue());
printf("Front: %d\n", peek());
if (!isEmpty()) printf("Not Empty.\n");
printf("Dequeued: %d\n", dequeue());
if (isEmpty()) printf("Is Empty.\n");
return 0;
}
Sunday, 5 October 2025
Queue 7
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